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Category: UX matters

Advertising that hits home

The other week I had the “privilege” of going to Ikea twice. As a live-abroad Swede Ikea holds a special place in my heart, but even for me two days in a row is a bit much. However, no matter where in the world I am walking into an Ikea will

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Future tool

On the future of interaction design

This video from Microsoft is the latest one of the “future-concept” videos that are doing the rounds on the internet. It’s got some nice executions in it. Some lovely interface designs and ideas of simple and seamless connectedness.

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Field

On whether you should offer both a native app & mobile website

Pretending that you can’t is sort of like pretending that a retailer that once sold primarily via catalogue can’t and shouldn’t sell via the internet too. From the Ecounsultancy article Native apps versus mobile website: three simple rules A great read on why this isn’t an ‘Either-or’ matter, what you

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Recommended watching

You and your browser

[youtube id=”5535Ts-iOP0″ width=”475″] A nice little analogy video about what matters with your browser Image source: www.flickr.com/photos/jdhancock/3383629917

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Perception & effects of colours

The first episode of this season’s Horizon, a BBC science documentary, was titled ‘Do you see what I see’. It was about the science of colour, how we perceive and are affected by them.

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“Stay hungry. Stay foolish”

As I start to write this post I’m sat on the tube. My MacBook Air is safe in its sleeve in my bag. My iPhone is what I’m writing this on. My iPad is at home in the living room. Next to the bed lies my iPod nano and in

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Water lilly

On iPads and use of apps

The major takeaway for app developers is that they must provide an experience that goes above and beyond the Web in order to give users an incentive to use an app over the web equivalent. From the UX Magazine article Five lessons from a year of tablet research on how

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Kitten

On redesigns

Every time you redesign… God kills a kitten. Tweeted by @louisrosenfeld. See his UX London presentation on Slideshare Image source: www.flickr.com/photos/matterphotography/2739799786

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Running

Experience equality across devices

When developing apps across mobile platforms, there should be no devices left with a poorer user experience. From the UX Magazine post App Equality: The same experience who ever you are Image source: www.flickr.com/photos/giovanni_novara1/5817898537

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Value adding functionality. What it is & what it isn’t

You have this great idea behind a website or app. Perhaps it’s the launch of something new or it’s an update to an already existing site or app. You’ve (hopefully) analysed what you want to include in terms of functionality and why. Both from the user’s and the business’ point

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Pieces of glass

To put it simple…

An iPhone app is not a mobile strategy, it’s an iPhone app. Said by Google’s Ian Carrington, tweeted by @chrisjvernon Image source: www.flickr.com/photos/aftab/3602645078/in/photostream

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Just imagine

UX is 90% about desirability

It [Zune] plays music just like an iPod! Why don’t people get this? I don’t know why people want this one chunk of plastic over the chunk of plastic that I make?! Bill Gates character in Charlie and the Apple Factory. Quote taken from the UX booth article UX is 90%

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Why you should write every day

You probably think you have nothing to write about but once you start it gets hard to stop. Honestly. Writing is an incredibly important skill at all levels. By writing every day you reflect on things in a different and clearer way and you become better at expressing yourself. If you haven’t tried writing every day, give it a try for 30 days to begin with. I did it every day of 2012. Seth Godin has done it for years and swears by it.